Dark Souls as 16-Bit Platformer
Artist Dave Rapoza took Dark Souls and reimagined it as a 2D platformer from the 16-bit era, and man I can already see that health bar dropping like a fly.
            Quelle: kotaku.com
        
                Dark Souls as 16-Bit Platformer
Artist Dave Rapoza took Dark Souls and reimagined it as a 2D platformer from the 16-bit era, and man I can already see that health bar dropping like a fly.